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21. In general, a splitter shouldn’t be able to be moved in such a way that makes the contents of a pane completely unusable.
一般来说,无论分割线如何移动,都不能导致窗格中的内容不可用。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(2)  
 
22. This procedure both familiarizes the team with the strengths and limitations of what is currently available to users, and provides a general idea of the current functional scope of the product.
这个过程让设计团队在熟悉当前用户能够获得的能力和限制的同时,也能得到产品当前功能范围的总体概念。
-- 来源 -- About Face 3交互设计精髓 好评(10) 差评(2)  
 
23. Critical to the translation of requirements to functional elements (as well as the grouping of these elements and the exploration of detailed behavior in scenarios and storyboards) is the application of general interaction principles and specific interaction patterns.
一般性的设计原则和具体的交互模式对于将需求转变为功能元素(以及这些元素的分组和在场景剧本和故事板中探索细节的行为)是很关键的。
-- 来源 -- About Face 3交互设计精髓 好评(12) 差评(5)  
 
24. We discuss each of these principles in more detail in the following sections, as well as some general principles governing the appropriate use of text and color in visual user interfaces.
我们在下面各节中将分别对这些原则进行详细讨论,我们也将讨论一些关于视觉用户界面中如何恰当使用文本和颜色的通用原则。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(6)  
 
25. Multiple windows sharing a small screen—whether overlapping or tiled—is not a good general solution (although it certainly may have its occasional uses).
多个窗口共享一个小小的屏幕,不管是重叠还是平铺(尽管它们确实偶尔有一些用处)都不是好的解决方法。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(7)  
 
26. While the course of the design framework will certainly help to refine the design, decisions should be made at this point about the general size and shape of the product, the screen size (if any), the number and general orientation of hard and soft buttons, and if it has a touch screen, keyboard, voice recognition, and so on.
尽管在设计框架的过程中的确可以不断地完善设计,但在此阶段,还是要决定好产品尺寸形状、屏幕尺寸(如果有)、软键硬键的数量和位置等一般性问题,以及其他类似问题,比如是否有触摸屏、键盘及语音识别等。
-- 来源 -- About Face 3交互设计精髓 好评(13) 差评(9)  
 
27. In general, the left mouse button is used for all the primary direct-manipulation functions, such as triggering controls, making selections, drawing, and so on.
总的来说,鼠标左键用于所有主要的直接操作功能,如启动控件、选择及绘画等。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(9)  
 
28. In general, interfaces should use simple geometric forms, minimal contours, and a restricted color palette comprised primarily of less-saturated or neutral colors balanced with a few high-contrast accent colors that emphasize important information.
一般说来,界面应该使用简单的几何形状和最小的轮廓。 颜色的数量要严格限制,并且应该以较为不饱和的颜色或者中性颜色为主,可以适当加入一些高对比作为强调重要信息的颜色。
-- 来源 -- About Face 3交互设计精髓 好评(13) 差评(14)  
 
29. If the product you are designing relies upon custom hardware (as with a cell phone or medical device), it is important for interaction designers and industrial designers to agree upon a general physical form and input methods.
如果你正在设计的产品需要定制加工的硬件(比如手机或者医用设备),则交互设计者和工业设计者要在物理外形和输入方法上达成一致,这一点很重要。
-- 来源 -- About Face 3交互设计精髓 好评(12) 差评(14)  
 
30. In general, we’ve found this approach to be acceptable for a technical audience that is capable of imagining how a few drawings might represent a product interface.
一般来说,我们发现这种方法对于技术型的用户比较适用,他们有能力从几幅草图中想像出产品的大概界面。
-- 来源 -- About Face 3交互设计精髓 好评(12) 差评(16)  
 
英汉词典
 
general: [ 'dʒenərəl ]  
a. 一般 普遍 普通 总的
ad. 大概
n. 将官
v. 通行
 
释义分布
 
 
词形变化
 
名词: generalness
 
词性分布
 
 
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